After all the hype, a long-awaited would-be masterpiece by Hideo Kojima turns out to be a post-apocalyptic delivery boy simulator with intentionally boring gameplay. However, the groundbreaking visuals of Death Stranding – as well as its unique atmosphere – are still enough to consider i...
- Astonishing visuals
- Great sound design
- Unique atmosphere
- Interesting story.
- Boring gameplay
- Almost no risk.
Original content by Romenaca
Death Stranding Review
After all the hype, a long-awaited would-be masterpiece by Hideo Kojima turns out to be a post-apocalyptic delivery boy simulator with intentionally boring gameplay. However, the groundbreaking visuals of Death Stranding – as well as its unique atmosphere – are still enough to consider it one of the greatest achievements of the video game industry.
Graphics and Sound 10/10
To say that Death Stranding has great visuals would be an understatement – they are truly astonishing. Every little detail looks extremely polished, and the landscapes you have to explore are so realistic and diverse that the overall experience feels almost as fulfilling and rewarding emotionally as a real hiking trip. And then there are sound effects that make your experience even more exciting and intense. Sometimes the game looks more like a movie, especially when it comes to the cut-scenes. The facial capture technology Death Stranding uses makes every character look exactly like the actor that plays him.
The controls are pretty nice. However, most of the time you use them just to walk straight and not to fall over. Sometimes you have to creep through fields of hostile ghosts, and sometimes you get to drive a bike – but that is pretty much it. Basically, you just walk around balancing the boxes you carry, so there’s no need to react to something quick, and the controls turn out to be not so crucial.
Your overall goal in the game is to reunite America that has been destroyed by the mysterious Death Stranding cataclysm. And in order to do that, you have to deliver all kinds of packages from one shelter to another. And that’s pretty much it. You just carry boxes around, trying not to fall over. Sometimes you encounter some kind of ghosts or even human enemies – but you can avoid them easily, and they only pose a threat to your cargo, not for you. This lack of any serious risk quickly makes the gameplay boring and monotonous.
Lasting Appeal 3/10
Death Stranding may feel like a movie sometimes, but it’s still a video game. You even have to make choices, like how much cargo to load or how to get to your next shelter. But there’s nearly no gameplay in the traditional sense, only following the rather primitive story that tries to be deep a little too hard. The game takes more than 60 hours to complete, and not everyone will be able to endure that – let alone to play it ever again.
Death Stranding is a fascinating experiment that widens the boundaries of the video game industry. But sadly, it’s just no fun to play. Hideo Kojima’s fans will probably be satisfied, but other gamers may find his primitive symbolism and lengthy delivery a little too boring. A unique gameplay experiment, Death Stranding may not be for everyone – but it’s definitely one of a kind.